2022 • 1st Year • 2D • Unity Project

Dungeon Escape

Unity
2D
Combat
Dungeon

Dungeon Escape is the first group game created during my first year at ARTFX. Developed in Unity over the course of two weeks, the project focuses on classic 2D dungeon exploration combined with combat and progression mechanics.

The player must explore dangerous dungeon environments, collect coins, defeat enemies, and survive increasingly difficult encounters in order to unlock the final boss fight.

Despite the short production time, the project allowed the team to experiment with enemy encounters, progression pacing, and gameplay flow while learning the fundamentals of collaborative game development.

Features

  • Explore multiple dungeon areas filled with enemies and collectibles.
  • Fight monsters to clear objectives and unlock progression.
  • Collect coins while navigating through dangerous environments.
  • Face a final boss encounter once all objectives are completed.
  • My contribution: I worked on gameplay systems, enemy interactions, combat behavior, and various core gameplay mechanics.

What you’ll experience

  • Classic 2D dungeon exploration gameplay.
  • Combat-focused progression with enemy encounters.
  • Simple but satisfying gameplay mechanics created during a first-year project.
  • A retro-inspired atmosphere mixing action and exploration.

Dungeon Escape represents one of my earliest collaborative projects and showcases the foundations of my gameplay programming journey through level progression, combat systems, and player interaction mechanics.

Download Game