Projects
Gameplay programming • systems • game prototypes
Sharkour!
Sharkour! is a 3D game developed with Unreal Engine 5 during the 2026 Global Game Jam. It centers on a unique mask-switching mechanic that drives both exploration and traversal. Players use different masks, each linked to a specific color, to reveal hidden platforms and navigate the environment. A special mask, limited by duration and cooldown, allows players to see all platforms at once, adding a layer of timing and strategy. To intensify the experience, a relentless wall of water filled with sharks constantly chases the player, creating continuous pressure and urgency.
Project LinkAnother World Remake
Another World Remake is a 3D game developed with Unreal Engine as a first-year group project. It recreates the prison section of Eric Chahi’s classic Another World in 3D. Players, trapped by an alien civilization, must escape with another prisoner using a weapon that fires lasers and creates energy shields. The game blends third-person action and puzzle-solving while staying true to the original experience.
Project LinkSlime 64
Slime 64 is a student project created in just one week with Unreal Engine and C++. Inspired by Mario 64, it features a slime exploring a colorful 3D world. All visuals were handmade using Paint or directly in Unreal, giving the project a simple yet unique identity
Project LinkLa Vengeance de Metella
La Vengeance de Metella is a 2.5D game developed with Unreal Engine as a group project in collaboration with the Orchestre National de Montpellier. Players take on the role of Metella, who, jealous of Raoul de Gardefeu’s new conquest, must deliver an incriminating letter to the Baroness of Gondremarck while avoiding Gardefeu’s companions. The game blends stealth, strategy, and narrative-driven gameplay in a unique historical setting.
Project LinkA Light Seeker
A 2.5D Unity game developed in a team over 1.5 months. The player follows a mysterious scream and encounters strange objects and unusual locations, uncovering a new clue at each level that drives the story forward. The adventure combines exploration and puzzles, creating an immersive and captivating experience that draws the player into its mysterious world.
Project LinkBlitzer
Blitzer is a 2D game developed with Unity in six weeks as a student team project. You play as an Allied spy with supernatural powers on a mission to recover documents linked to the Enigma machine, infiltrating enemy bases and escaping a sinking submarine in a mix of stealth and action.
Project LinkDungeon Escape
Dungeon Escape is a 2D pixel art game developed with Unity as a first-year group project by three students (two artists and one programmer) over two weeks. Players must collect 10 coins and defeat all the monsters in the level to face the final boss. The game combines fast-paced combat, exploration, and classic retro aesthetics in a challenging dungeon environment.
Project LinkSand Wars
Sand Wars is a 2D shooter developed with Unity by two students (artist and programmer). Set in the Star Wars universe, players must survive waves of enemies, testing their reflexes and precision in fast-paced combat.
Project Link