2024 • Unreal Engine • C++ • Team Project

Slime64

C++
Unreal Engine
3D
Group Project

Slime64 is a student team project created in just one week using Unreal Engine and C++. Inspired by Mario 64, the game follows a playful slime exploring a colorful 3D world.

All visuals were handcrafted either directly in Unreal Engine or using MS Paint, giving the project a simple yet charming and unique identity.

Slime64 is a showcase of rapid prototyping, teamwork, and gameplay-first design philosophy.

Challenges of the project

  • Implementing smooth and engaging movement mechanics for the slime.
  • Creating all visual assets from scratch in a very limited time frame.
  • My contribution: I was in charge of the enemy system, including AI behavior, movement, and player interaction logic.

What you’ll experience

  • Explore vibrant, handcrafted 3D environments.
  • Control a slime with fun and responsive movement.
  • Experience a fast, creative student production focused on gameplay feel.
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